The Edge of Eternities Vintage Cube Update
Posted on Aug 15, 2025
Let’s talk Cube again! As usual, we’ll be looking at what Edge of Eternities has to offer for the Magic Online Vintage Cube, starting with an overview of our thinking going into it and the ideas behind the changes, and ending with a card-by-card changelist with individual comments.
Learnings from Last Season
The two major themes we leaned harder into last season were Izzet Spellslingers and Creature Cheating. Eureka is pretty much a known quantity at this point and while it’s not a card with a high win rate, the fun of pulling off the massive hand-emptying appeals to many players, so we will continue to cycle it in and out as needed. For this run, we’ve moved away from it once again to make room for something fresh for green.
On the other hand, the Izzet Spellslingers archetype impressed—so much so, that we are diving even deeper into it this run, expanding on the “Noncreature Matters” space that worked well for blue-red players last season.
With 540 slots to work with, moving around some fringe cards doesn’t change the general, familiar experience too much, while also allowing for new cards and strategies to increase the variety and replayability of each iteration. Let’s take a high-level look at the incoming fun before going over the changes card-by-card.
“Power Matters” + Landfall

Regular Vintage Cube enthusiasts might remember (or might rather forget) the pump-spell archetype we ran previously in the Cube and wonder why it’s making a comeback in this iteration. It’s not an arbitrary change—several appealing new tools for a “Power Matters” theme have seen print since we tried this the last time, and testing bore out that it was worth revisiting the archetype.
Interestingly, it was the success of the Izzet Spellslingers archetype last season that first planted the seed for pump spells to make a comeback. The archetype gained a lot of redundancy between Cori-Steel Cutter, Proft’s Eidetic Memory, Astrologian’s Planisphere and especially Vivi Ornitier, and people found a lot of success with the archetype—it represented half of Cube designer Chris Wolf’s 36 trophies by the end of the season! We found ourselves wanting more cheap/free spells for Vivi to convert into rituals, and the first ones that came to mind were Monstrous Rage and Mutagenic Growth. These were appealing because they can do some work in aggressive decks as well as Izzet Spellslingers, and after some playtesting, we were impressed enough with the results to keep them in. Check out the playtesting screenshots at the end for some examples (and let us know if you enjoy the playtest screenshots—a new addition to this article series).

Slickshot Show-Off was another perfect fit for the archetype that wasn’t available the last time “Power Matters” made the curation. The cocky bird also happens to be a wizard, as is Dreadhorde Arcanist, another key piece for the archetype, so Flame of Anor became an appealing addition as well.

Two other cards we’ve had our eye that didn’t have enough support to bring in last time reach the tipping point with the inclusion of a Power Matters archetype: Tifa Lockhart and Traveling Chocobo. Tifa Lockhart plays fantastically with pump spells, and Traveling Chocobo lends a potent doubling of her landfall ability. These power/landfall themes extended nicely into some new cards from Edge of Eternities that sold us on the Power Matters archetype.

Icetill Explorer is a new take on Ramunap Excavator that firmly lands on the landfall side of things while Ouroboroid benefits from pump spells, and Mightform Harmonizer is harmonious on both fronts, simultaneously acting as a combo piece for Nadu, Winged Wisdom that also allows for a quick kill when coupled with Nadu’s ability to drop lands onto the battlefield.

Finally, we’re rounding out the Power Matters archetype with Unruly Krasis and Rancor. Both are solid-rate cards that should perform fine on their own while also helping with the synergy aspect. Invigorate justified its return as a top-five green card on win rate the last time we ran it, but that isn’t the main reason we’ve decided to give it another shot—Tifa Lockhart is. Curving Tifa into a fetchland and responding to the first landfall trigger by getting your third land and casting Invigorate on it makes it a clean 20/6 trample on turn three!

Additionally, many cards that we’ve added to the Vintage Cube since the last swing at Power Matters help make this archetype thrive without changing anything! Landfall has been an expanding theme with additions like Bristly Bill, Spine Sower and Scythecat Cub, as well as Springheart Nantuko and Omnath, Locus of Creation.

Fetches are in high demand for most decks, so we’re adding a few of the Modern Horizons 3 landscapes as landfall enablers that should make it around the table to the landfall-specific players who can make the best use of them. Unlike the OG fetchlands like Wooded Foothills, the landscapes can tap for mana without sacrificing them, allowing landfall players to cast their spells while stockpiling triggers for later in the game when the time is right. And while we’re leaning into land-centered combos…

Titania, Protector of Argoth plus Sylvan Safekeeper or Zuran Orb has been a staple Vintage Cube combo for a while now, and we’re finally getting some redundancy from outer space in Baloth Prime! We’re also adding Greater Gargadon to combo with both Titania and Baloth (and Balance), using its abilities from the rift in space-time. You could also find worse targets for a Berserk than this nine- and ten-powered pair.
Bonus Screenshots!
Our Testing Team got in a lot of playtest drafts this season, and we captured some fun moments to share that showcase the potential of our new additions. Here’s a cool sequence that tester Leovold managed to pull off in one of our test drafts of this iteration of the Cube:

Do you have an answer ready for a 64/2 trampling Tifa?

And here’s Chris doing the Mightform Harmonizer + Nadu, Winged Wisdom trick and swinging for lethal (3 triggers was all it took):

That covers the structural changes this time around, but don’t head out just yet, because there are a bunch of great new general additions, each explained in detail in the card-by-card changelist below. We’d love to hear what you think of the changes and how they play out for you—head over to the Discord Vintage Cube channel and tell us all about it! And until next time: Happy Cubing!
Changelist
| Color | In | Color | Out | Design Comment |
|---|---|---|---|---|
| White | Cosmogrand Zenith | White | Monastery Mentor | Cosmogrand Zenith doesn’t have as high a ceiling as Monastery Mentor, but we believe it will play better on average, and there’s only one way to find out! |
| White | Ephemerate | White | Summon: Yojimbo | Ephemerate returns to the curation to combo with the new warp mechanic, as well as its old friends with evoke, and with enters-the-battlefield effects in general. |
| White | Lightstall Inquisitor | White | Novice Inspector | Lightstall Inquisitor is the latest “Savannah Lions with upside” creature to see print. If you squint, it looks like a quasi-mini Elite Spellbinder, and we expect it will be a high performer. You knew we were going to bring this one in, right? |
| White | Virtue of Loyalty | White | Scholar of New Horizons | Scholar of New Horizons didn’t see much play despite strong synergies with the impending creatures and sagas, so we're swapping Virtue of Loyalty back in. |
| Blue | Consult the Star Charts | Multicolor | Satya, Aetherflux Genius | Consult the Star Charts is a powerful cross between Impulse and Memory Deluge that will likely become a Vintage Cube staple. Satya is difficult to cast and didn’t see enough play to warrant keeping around. |
| Blue | Emry, Lurker of the Loch | Multicolor | Raffine, Scheming Seer | Emry has a second bauble to work with now, and is a wizard for Flame of Anor, so it’s a good time to bring it back. Much like Satya, Aetherflux Genius, Raffine is powerful, but being a three-color card severely limited its playability. |
| Blue | Kitsa, Otterball Elite | Blue | True-Name Nemesis | Kitsa works well with Plagon, Lord of the Beach, ups the Wizard count for Flame of Anor, and could do some work for the "Power Matters" theme we have going this iteration. True-Name Nemesis remains a powerful card that you can expect back in the future. |
| Blue | Mystic Confluence | Blue | Chrome Host Seedshark | Mystic Confluence was on a short hiatus while we addressed an issue with the tax-payment experience, and now we're swapping it back in. |
| Blue | Quantum Riddler | Blue | Enduring Curiosity | Quantum Riddler lived up to its “chase” status in testing, so we have high hopes for it in the wild. It's particularly excellent in decks that empty their hands quickly, but can also function as a top end for control decks looking to replenish their resources. |
| Blue | Stormchaser's Talent | Blue | Sleep Magic | Stormchaser's Talent is coming back in to support the Izzet Spellslingers archetype while Sleep Magic is going to take a snooze on the bench. |
| Blue | Thundertrap Trainer | Blue | Hard Evidence | Thundertrap Trainer is a great Izzet Spellslingers card and a wizard for Flame of Anor. It performs a similar function to the departing “Craben Inspector” but with some late-game potential on top. |
| Black | Bloodchief's Thirst | Black | Lethal Scheme | Lethal Scheme is effective in black creature-focused decks, but those are scarce enough to warrant a swap. Bloodchief's Thirst is worse when both cards are at their best, but it has a higher floor in dealing with powerhouse 2-drops like Psychic Frog, and is better in the current meta. |
| Red | Dreadhorde Arcanist | Red | Summon: Brynhildr | Dreadhorde Arcanist is at its best when you are able to give it a power-boost, which not only fits well with the current "Power Matters" archetype, but also benefits from some other synergistic additions like Astrologian's Planisphere and Proft's Eidetic Memory. |
| Red | Flametongue Kavu | Red | Summon: Esper Valigarmanda | We’re bringing back a classic for a new card that did not get the reception we were hoping for. |
| Red | Greater Gargadon | Black | Sephiroth, Fabled SOLDIER | Greater Gargadon comes in to support Titania, Protector of Argoth and Baloth Prime, while Sephiroth, Fabled SOLDIER is best reserved for an iteration with a more dedicated “Sacrifice Matters” theme. |
| Red | Monstrous Rage | Red | Greasewrench Goblin | Monstrous Rage is an abstractly powerful card that works particularly well in the “Power Matters” archetype supported in this iteration. |
| Red | Nova Hellkite | Red | Summon: Kujata | A new take on a hasty dragon with warp, a mechanic that works particularly well with one of red's best cards in Broadside Bombardiers, and it can also be used to take out a small creature early, swing for 4, and come back later for the full prize. |
| Red | Slickshot Show-Off | Red | Scrapwork Mutt | Slickshot wasn’t available the last time we ran a "Power Matters" theme. It can truly pop off with Berserk, and it does extra work this season boosting Flame of Anor and being a generally great threat for the Izzet Spellslingers archetype. |
| Green | Baloth Prime | Green | Eureka | This change is emblematic of the shift from creature-cheating to other combos in this Cube. Baloth Prime can be viewed as a second copy of Titania, Protector of Argoth, which combos with Zuran Orb, Sylvan Safekeeper and the newly added Greater Gargadon. |
| Green | Berserk | Green | Channel | Channel’s play pattern can be frustrating when it works, and its efficacy has been hurt by the growing speed of the format, so we're benching it for at least this iteration. We're curious to hear your thoughts on the matter, so head on over to our discord and let us know your opinion on cutting Channel! |
| Green | Icetill Explorer | Green | Ramunap Excavator | Icetill Explorer has played like an upgrade to Ramunap Excavator in testing. That said, it doesn't enable the Fastbond + Zuran Orb infinite combo because it would cause you to deck yourself, so we're also adding back Crucible of Worlds to offer that combo. We have high hopes for the Insect Scout despite the lack of infinity with Fastbond and Zuran Orb. |
| Green | Invasion of Ikoria | White | Summon: Good King Mog XII | Invasion of Ikoria offers the missing card type for our Goyfs while lending some redundancy to Vampire Hexmage as a combo piece. It also just works as a Tutor/Reanimate for your most important creature, Nadu, Winged Wisdom being a good example. |
| Green | Invigorate | White | Hildibrand Manderville | Invigorate comes in to support the “Power Matters” theme—see the article above for a full breakdown. |
| Green | Legolas's Quick Reflexes | Green | Worldly Tutor | Legolas's Quick Reflexes doubles as protection for your creatures and removal for theirs. Targeting your own creatures has also become a good thing ever since Nadu, Winged Wisdom entered the scene. |
| Green | Lotus Cobra | Green | Rofellos, Llanowar Emissary | As we are moving away from creature-cheat and ramp in this iteration, we are benching Rofellos once again with plans to bring him back whenever it fits the ongoing themes. Lotus Cobra is better positioned here with extra landfall synergies. |
| Green | Mightform Harmonizer | Green | Nissa, Ascended Animist | Mightform Harmonizer works well with the "Power Matters" theme while being both an enabler and a pay-off for Nadu, Winged Wisdom. For reference, check the article and screenshots above. |
| Green | Ouroboroid | Green | Craterhoof Behemoth | The Plant Wurm from Space plays like a generically good card in green decks looking to go wide, but with the pump spells present it can easily act as an Overrun effect, much like Craterhoof, which will ride the bench again until we lean back into cheaty/ramp-strategies. |
| Green | Rancor | Green | Fyndhorn Elves | We're fine swapping out the third mono green Elf for an archetype-related card that we envision functioning elsewhere as well, especially while we are leaning away from ramp. |
| Green | Tifa Lockhart | Green | Nature's Lore | Tifa is another new card that fits in well with the "Power Matters" theme. Check out the screenshots in the article for examples of her upside! |
| Green | Traveling Chocobo | Green | Sandstorm Salvager | Traveling Chocobo has a bunch of good synergies here, both from newly added cards and staples of the format, such as Bristly Bill, Scythecat Cub and Springheart Nantuko! |
| Izzet | Flame of Anor | White | Summon: Knights of Round | With more wizards in the curation than ever, Flame of Anor is in prime position to become a mainstay, and is particularly potent in the “Izzet Spellcasters” theme we are leaning into this time. |
| Selesnya | Qasali Pridemage | Selesnya | Shelinda, Yevon Acolyte | We experimented with this Selesnya slot for a while, but it's time to return to the bread and butter. Don't forget to flip your Ajani, Nacatl Pariah with Pridemage! |
| Simic | Unruly Krasis | Multicolor | Sin, Spira's Punishment | Unruly Krasis is back to support the "Power Matters" theme while we trim down on the creature-cheat strategies a little. |
| Multicolor | Bountiful Landscape | Colorless | Shadowspear | A few Landscapes are coming in to support landfall strategies. Shadowspear is sometimes a great thing to get with your Urza's Saga, slap onto your Kappa Cannoneer or give trample to your Marit Lage, but overall it's narrow enough that we feel confident in letting it ride the bench, at least for now. |
| Multicolor | Sheltering Landscape | Colorless | Palantír of Orthanc | A few Landscapes are coming in to support landfall strategies. Palantír of Orthanc loses some of its value while we trim down on expensive cards in this iteration, so we’re giving it a rest for now. |
| Multicolor | Tranquil Landscape | Colorless | Tangle Wire | A few Landscapes are coming in to support landfall strategies. We are glad to have brought back an old favorite for a while, but are ready to bench it again. |
| Multicolor | Twisted Landscape | Colorless | Nexus of Becoming | A few Landscapes are coming in to support landfall strategies. Nexus of Becoming is leaving with a bunch of other cheaty cards, but you can expect it to be back in the future. |
| Colorless | Crucible of Worlds | Colorless | Ulamog, the Infinite Gyre | As mentioned with Icetill Explorer, we're bringing back Crucible to maintain redundancy for the Fastbond + Zuran Orb combo. |
| Colorless | Mutagenic Growth | Green | Yuna's Decision | Mutagenic Growth can be paid for with green mana and supports green’s “Power Matters” theme, but it’s really a colorless card that can be very much functional in any aggressive creature strategy. |
| Colorless | Tezzeret, Cruel Captain | Colorless | Summon: Bahamut | Tezzeret, Cruel Captain is at its best in a Cube featuring Time Vault, but Manifold Key has done great work without that as well, so we are confident this can pull its weight in the right deck, not only untapping Monoliths and whatnot, but also tutoring up your trinkets! |